J Allen
▶ Godbound
2018-08-06T06:34:00.178Z

So, I have two questions, one a rules question, the other more a matter of opinion. Thanks in advance!

1: If you have multiple gifts that effect your basic attacks, do their effects stack, or do you have to use them separately? Hammerhand from Artifice, and Fists of Black Iron from Might, for example.


2: What are some good OSR Bestiaries/Monster Manuals for converting to Godbound?

Tore Nielsen
2018-08-06T06:34:00.178Z

They're not OSR, but Exalted's The Roll of Glorious Divinity-series might be good to borrow from.

J Allen
2018-08-06T06:34:00.178Z

I appreciate that idea, but it seems like OSR stuff would be easier to convert.

Alistair Langsford
2018-08-06T06:34:00.178Z

You might find the bxe stuff +Gavin Norman puts out suitable then. Findable on dtrpg and the no art versions / minimal formatting versions are either free or pwyw i believe.

Jon Moyer
2018-08-06T06:34:00.178Z

For question 1, because Hammerhand says "Every weapon or unarmed attack you use rolls at least a 1d10 damage die" I would let it stack with Fists of Black Iron. Meaning you'd do 1d12 straight damage to constructs/inanimate objects. A similar question has been asked before about Stormsword from Sky, which like Hammerhand has "at least" language. In that case, Stormsword's benefits stack with gifts like Fists of Black Iron or Sword's Steel Without End.

Steel Without End doesn't have "at least" language, so while it would stack with Hammerhand it seems that, by the book, it wouldn't stack with Fists of Black Iron. However, Kevin Crawford indicated that he'd probably let it the PC with both Steel Without End and Fists of Black Iron to roll 1d12+1 damage. See: https://forum.rpg.net/showthread.php?773601-Sine-Nomine-Godbound&p=20337002#post20337002

Marshall Brengle
2018-08-06T06:34:00.178Z

1. The general interpretation is nothing prevents you from using multiple weapon-booster gifts at once. But it’s generally considered sub-optimal, as it mostly just gives you two attack riders, as compared to taking some other lesser gift to broaden your power set. It’s a niche build but it’s RAW and RAI.

2. Honestly, I just use my battered old copy of Rules Cyclopedia. Random encounter tables are procedural fun, and the monster stats are exactly what Godbound was designed for. Just assume attack bonus = monster HD (which if you look at the tables, the math works out). Only thing you have to watch for is 2dX damage, because in Godbound, that can result in 0 damage, so you’re better off using d8 instead of 2d4, d12 instead of 2d6, etc.

Michael Blank
2018-08-06T06:34:00.178Z

Where they both give a damage die for the attack (1d10 or 1d12), that die is used and is not additive. The only benefit are the riders would all apply if effort is committed for all the gifts. For example, Scythe Hand and Hammerhand would allow 1d10 damage with it reading straight vs constructs or always doing 1 point minimum vs living or undead.

For creatures, I agree you can just use original or AD&D monsters with little tweaking. Remember they don't have to look anything like the original. Just lift the stats and use whatever description you like.

J Allen
2018-08-06T06:34:00.178Z

Thanks for all the feedback, I appreciate it!