So far, the Lexicon of the Throne has the Words of Network, Entropy, Fear, Protection, Winter, Birds, Cities, Desire, Intoxication, Music, Thieves, Insects, and Engineering. Some of them are intended as example-words to show you how to create Godbound of specific animal types or concepts, but I could use a few more in there.
So I've been playing with "concept Words" that boil down complex character concepts into single Words that can be taken during character creation. The Godbound core book touches on this, but these words are a fuller implementation to give GMs a more concrete example of how such Words work.
The four I have right now as examples are Dragon, Faerie Queen, Lich King, and Artificial Intelligence. I might toss in a couple more examples to give more worked guidance in the form.
Those should great!
.... Winter is coming....
Okay. Yeah. That sounds pretty awesome.
Congratulations, you made me want to buy a book twice! Since, you know, I was planning to put this on my 'must buy' list anyway.
Edit: I should add that I look forward to reading those new Words because many of them will be of use on my ongoing 'Random Parasite Gods' series of blog posts.
These all look really interesting. I hadn't given much thought to encapsulating concepts into a single Word, as I had thought the description of Dragon implied taking several words to fit the bill. So this is cool and gives such PCs a bit more ability to diversify.
The individual animal words of Bird and Insect seem a bit odd and narrow, but I'm sure they'll shine in ways I don't expect.
I'm surprised "Thieves" isn't "Theft" instead, as it gives a notion of being focused on the individuals doing it rather than the essential descriptive element itself.
The only Words that I desperately want but haven't yet seen are words of Law and Commerce, though probably Network and Cities have some overlapping applications. And it doesn't sound like you're done yet, so I can hope for more.
Either way, already sold.
+Lord Darkview Thieves are so common, so universal to human cultures, histories and myths that I can see them existing as a Word on its own. Much like, say, a Word of Nobility.
Those Words sound interesting. I'm guessing the book will explore more non-fantasy options for Godbounds? We're already making plans for some sci-fi gonzo adventure :)
Words like Law, Chaos, Justice, or other social-construct Words are very difficult to implement, because either you indicate there's an objective reality which is Just or Lawful or Chaotic, or else you have nothing more than a personal notion to go on. It's not too hard to get mostly-universal agreement on what Fire or Commanding or Passion involves, but "Law"? You're going to get more table arguments on that.
Individual animal words are there to give worked examples of how to make a Bird God or an Insect God, or an
"Thieves" is named as such largely because there are a whole lot more "Gods of Thieves" than "Gods of the Idea of Thievery". I'm not fixed on having Thieves and Merchants, for example, rather than Thievery and Commerce, but it's significantly easier to come up with powers and miracles that are appropriate for "People who do this thing" than "The abstract concept of this thing".
But what about 'Law' as the written law of the land or is even that a highly subjective notion (on the basis that plenty of laws were deliberately written by tyrants to keep themselves in power)? That said we NEED a Law-ish words because there are plenty of Gods associated with what a culture perceive as Order.
What it would be named I have no idea.
Edit: What about the concept of chaos-as-randomness? Or is that too inviting to people wanting to make the 'God of Random Sh**' and be a total douche at the table, like people who use Chaotic Neutral or Malkavians as an excuse to be disruptive?
+Kevin Crawford That all makes a lot of sense. To be clear, I didn't mean Law as specific laws but pertaining to the establishment of law, holding decrees, respecting law, traditional practice as law, things like that which are pretty associated with the idea of "rule of law" more than any specific society's laws.
+Kevin Crawford Will the Word of Blood be included in the Lexicon, or was that just an experiment or an unofficial Word?
+Bob Something I'm not KC, but it seems like "chaos-as-randomness" is covered by Entropy while cutting out the "lol random" element.
Hmm, if we're brainstorming about Words, I would be interested in something like:
- Taboo (inspired by everyone's favourite Yozi - The Ebon Dragon) - exploring things antithetical to the setting. Perhaps tapping into the Uncreated Night, the Uncreated, or generally exploring things considered taboo, like Maltech in SWN. It's closest counterpart would probably be Freedom
- Peace - a combat option for pacifist Godbound. Negating attacks on self and others, boosting allies, etc. Something akin to The Path Through War would be a good starting point.
- Curses - a Word focused on creating Problems for rival factions or hindering hostiles. Something for those that want to undermine the powers that be to further their own cause. Blighted Luck, part of The Golden's God's Hand, Wither the Purse would be a good starting point.
+Jeremy Puckett That depends on the direction you go with "Entropy". You seem to view "Entropy" as a more-or-less synonym for "Chaos", while I would associate it instead with "Decay".
+Dave Sherohman From a cosmic point of view, it's the same thing. Entropy is the universe's tendency to become less ordered over time, which manifests at the personal level as things decaying or breaking down. "The center does not hold," and all that.
In regards to the
I'd love to see some more negative words. Madness, Murder, Blood, etc maybe as variant plays on existing themes so plsyers and GMs can customize some awesome bad guys, or dark god options.
I too would echo the desire for Law and Chaos though I agree with their difficulty...Having tried to make them.myself !
+Bob Something Jurisprudence?
I think something like Law, Order, and Chaos are very important. So many gods in myth and legend have said purviews it's kind of nevessary.
I can't think of any deity that has a D&D-esque purview of "Law" or "Chaos" as such. There are deities that represent the order of nature, and god-monsters who embody primal void and chaos, and some that oversee or incarnate a culture's moral order, but a "God of Law" as such, rules-for-rules-sake-alone, isn't something I've ever heard of, any more than a god responsible for abstract randomness.
I mean, what would such a god actually do ? It's not possible to have anything resembling a conventional D&D-esque "God of Law" without encoding arbitrary cultural values in their powers, and I don't want to set something up and tell everyone, "Okay, this is what Law/Justice/Chaos really means in this world."
+Kevin Crawford that all makes sense. When I started looking into it, every mythological god that approaches some variant of law in their purview is also very colored in their manifestation of it by their other aspects or specific culture. There may not be enough neutral space in creating rules and enforcing them to justify a specific Word, since natural laws come under many Words, and laws governing human interactions might be more akin to things done by Command or Network. I imagine a Word of Tradition would have much the same issue.
Well Chaos means more than randomness but the Greeks and Noise have gods of chaos/trickery if you want that angle, and if you want primal, before the creation, monster God you have Tiamat.
Having said that, since you are writing some example Words what is the harm in just writing an example word saying that this is how you might create such a concept if your world has one? I mean I imagine the archetype words will have encoding in them, consciously or not so this seems pretty in line with that.
Well the God of Law makes Laws like the God of Stab makes stab. If that is his purview then his very will manifests in giving his declarations impact. There might not have been any cosmic laws before but now that he is present what he says is back by the weight of his divinity.
Of course without Dominion his declarations are mostly short or ad hoc but they could in time have total power.
I honestly think allowing the Godbound to declare what law/order/chaos means is not a bad thing. It might not have had power before but now it does. I think said definitions need to be decided upon taking up the Word but it could vary between players.
As an aside I just want you to know I appreciate what you are continuing to do. Especially your presence here. It's really cool to have a writer interact like you do.
I also want you to know that I'm constantly telling my friends a but how awesome Godbound and Stars Without Number are. Because they are, awesome that is!
"Well the God of Law makes Laws like the God of Stab makes stab. If that is his purview then his very will manifests in giving his declarations impact. There might not have been any cosmic laws before but now that he is present what he says is back by the weight of his divinity. "
I could really roll with that version of Law. Certainly one which can be easily twisted or corrupted but its a workable one nonetheless. It would make the Godbound of Law as in 'Law-as-defined' rather than universal, cosmically defined law. Its certainly suitable for any setting where the aspect of divine fallibility is played up or in setting where small antiquity-like city states have 'patron gods'. They are Gods of THEIR Laws.
Maybe a Word of Corruption? Something to represent extremely unnatural abilities of tainted beings or the Uncreated?
Oh, I can create Skitter from "Worm" with a Word of Insects :)