OK. I think I've fiɡured out the trade system from "Suns Of Gold". Seems pretty simple.
Yeah, it's pretty slick. I like it a lot more than the one that appears in various Traveller iterations: Supply and Demand don't change, only Friction switches between positive or negative, whichever is harmful to the 3d6 roll. Also, the ability to randomly generate new cargo types is fun.
I've had a number of evenings ride solely on "we need to do something to get rid of Friction" adventures. Loads of fun. Enjoy the moving and shaking!
+Josh Peters I like the system better than Traveller's also.
Making a planet-specific trade table is a bit more work, but you only have to do it once, and you get to customize it all you like.
It's why I only intend to start with seven worlds: the Heptad.
Would it be easy enough to adapt in to a traveller subsector or should i just start from scratch with SWN? Just curious. I used to run a notionally traveller game with worlds and tech filched from a variety of other sources.
+Alistair Langsford There's no need to ɡenerate a SWON sector from scratch. Just decide on the amount of Friction (a measure of how difficult it is to trade on a world), what type of ɡoods are in demand and what ɡoods are cheap to buy.
+Alistair Langsford The only two things I'd do to a Traveller subsector to make it more usable for SWN (or Traveller, honestly!) would be to add Tags for each planet--either Trade Tags from Suns of Gold, or the normal Tags from the main rulebook--and to generate a basic trade table for each planet with accompanying Trouble and Friction levels. Not a lot of work, and really really helpful for actual adventuring on the planet.
Tks +Rebecca Ashling & +Josh Peters . When i get some more free time I’ll look into this. Not normally into trade in the past SF games I’ve run but my players are starting to consider doing different things so i want to have a bit more choice open to them. And it also adds to fleshing out the background.
Does the revised book suffice or should one pull out the OMNIBUS (it must be capitalized and honestly I'd pdf it) and used the Suns of Gold material?
+John Michael Hess the new trade rules are great, but are not for dedicated trading/merchant prince style games.