Kevin Crawford
▶ Stars Without Number
2018-01-04T23:18:26.036Z

Out of curiosity, would people be interested in Stars Without Number becoming part of OneBookshelf's Community Content Program, like the DM's Guild or the Miskatonic Repository?

The idea was suggested to me, and I'm thinking it might be worth the effort to do the preparatory work, if there are fans who'd like a clear and simple format for putting up their own SWN products for commercial gain. I expect it'd be the usual CCP split- 50% to the creator, 30% to OBS, and 20% to me.

Jacob Possin
2018-01-04T23:18:26.036Z

I would be in favor of that.

Neal Dalton
2018-01-04T23:18:26.036Z

Not that I’d be able to contribute at the moment but I think it would be a great idea.

Manwell Hung
2018-01-04T23:18:26.036Z

Yeah! Unbraked AIs as PCs for everyone!

Chip Warden
2018-01-04T23:18:26.036Z

That would be awesome.

Adam Thornton
2018-01-04T23:18:26.036Z

Agreed. That'd be cool.

Todd
2018-01-04T23:18:26.036Z

That might actually get me to write something.

Garrett Fitzgerald
2018-01-04T23:18:26.036Z

I think it would be cool to see some fan created content on there

Donald Welsh
2018-01-04T23:18:26.036Z

Sounds like a great idea.

Jason Tocci
2018-01-04T23:18:26.036Z

I would be interested in this (more as someone who buys games than as someone who would contribute, I think).

Kevin Crawford
2018-01-04T23:18:26.036Z

It would involve a non-trivial amount of effort from me, as aside from setting up the terms and such, I'd also need to produce some support material like templates, as well as round up a few initial submissions to have ready before the program launched. It'd likely take a significant number of sales before the royalties put that effort in the black, but I've made a point of trying to help other small publishers make some money off their work, and it would be nice to be able to offer one more route for being able to do so.

Chip Warden
2018-01-04T23:18:26.036Z

+Kevin Crawford What kind of products would you like to see if such a program came to fruition?

Explosive Ghast
2018-01-04T23:18:26.036Z

Is there any sort of curation in this program?

Kevin Crawford
2018-01-04T23:18:26.036Z

+Chip Warden Whatever the author wanted to make, honestly. Low-barrier niche spaces like this are where weird things can exist that would otherwise get squashed flat during a more conventional development process. A lot of it is dross, but given enough participants there's always something strange and wonderful to be found.

+Explosive Ghast Not particularly, no. Aside from the usual boilerplate of "Nothing illegal", it'd be an automated process with no oversight from me.

Explosive Ghast
2018-01-04T23:18:26.036Z

What a wonderful opportunity! It motivates enthusiasts to create additional content, introduces people to a relevant marketplace and pays tribute to an inspirational creator. What is not to like?

Alistair Langsford
2018-01-04T23:18:26.036Z

+Kevin Crawford if your boilerplates & other support help ordinary people like me avoid pitfalls of formatting and legality, and more likely produce something of quality, I think this is a great idea. I’ve occasionally thought it might be nice to write something for various rpgs but there is a lot out there already and it looks like a hard slog to produce anything original and/or useful. Something like this I think is a real gift to the rest of us. So if you go ahead - thanks.

Mark Argent
2018-01-04T23:18:26.036Z

not to derail, but i'd like to see this for Godbound, as well.

Matthew Skail
2018-01-04T23:18:26.036Z

That would be cool! But especially for Godbound!

Henry Ulrich
2018-01-04T23:18:26.036Z

Absolutely

Lord Darkview
2018-01-04T23:18:26.036Z

As much as I like SWN and love GB, I don't think this is a good idea. A large strength of SN's games is that the brand stands for quality. The second this opens up this up, that will be lost as the average contributor will be substantially below +Kevin Crawford ​ in skill. It will also dilute brand characteristics apart from quality: if supplements frequently lack characteristic SN features like setting generators or flexible NPC motives, that will further dilute the brand. Finally, the mostly self-contained nature of the products lowers barriers to adoption; adding a bunch of extra books to the catalogue will put GMs in a position of having to create policy on dealing with that catalogue, and that's not always a good problem to have (see DnD 3.x, or Exalted, or any number of overextended lines).

In short, I think there's more downside than upside, particularly with a brand as strong as Sine Nomine.

Eric Walker
2018-01-04T23:18:26.036Z

+Lord Darkview some of your concerns are what a community content was designed to set up a wall against these kinds of problems and concerns. There's also room for alternative styles being developed that are not maybe Sine Nomine style but are of use. To someone run these types of games.

Lord Darkview
2018-01-04T23:18:26.036Z

+Eric Walker ​ I'm not convinced that wall is effective. Brands are damaged on a regular basis by aftermarket parts or 3rd party repair/modification. This is, of course, just my opinion, but I wouldn't count on the programming protecting the brand.

Eric Walker
2018-01-04T23:18:26.036Z

+Lord Darkview oh yes, I think you are correct. But here's the rub. Most art is bad. Most people are hacks. But manure makes plants grow. SWN is the best OSR original project I've seen so-far. I want it to be my own perfect little garden forever, but there's plenty of product coming out of one man and that's not a sustainable model. Some of my favorite games have been lost because as a personal project the artist finished that project and their vision was so singular that no one could carry the torch. Early Burning Wheel was an exciting game. One of the greats. But now Luke Crane is done and without any framework to collaborate it's trapped in Amber. There's something to be said for having a frame work for collaboration in a collaborative medium. It pulls it out of the forums and into the world where it can be shared to the world at large. The homebrewery markup format and the DM's guild has kept 5e more honest and humble than anything else has in the history of D&D. It quarantines bad design instead of allowing some black mold to grow on dragonfoot and rpg.net and choke the game in osr-scene bullshit

Alistair Langsford
2018-01-04T23:18:26.036Z

+Lord Darkview You make some fair points. So does +Eric Walker . Any suggestions then on an alternative way in which a new fan like me might be encouraged to make content for this system AND provide some quality control. SWN isn’t a system I play. But I’ve gotten several Sine Nomine products on the strength of reviews and discussions such as this, and like the quality of the product. I have been working mostly of late with Traveller (CT+Mongoose 1e) and Over the Edge and MazeRats for stuff, but am very tempted to convert some ideas to SWN because it looks like a good simple fun system that isn’t trivial and really well supports the GM. An idea that might help could be to have as part of a template the skeleton of such tools as random tables to help codify and generate the key flavour & background bits & rumours to support the setting and scenario you’re writing. I’ve found that a good table with a good but concise blurb to explain it and how it fits the setting can often communicate a lot of setting idea and concepts. Especially when you’ve rolled up a few things from it.

Or am I left with coming up with an idea and trying to self publish, or solicit Kevin / Sine Nomine or various other publishers for a deal or approval to get published, or something like that?

Piotr Piasecki
2018-01-04T23:18:26.036Z

Would this cover tools and the like as well? I would love to see some all-in-one sector generation tools with all the stuff from your expansions and more.

Roberto Micheri
2018-01-04T23:18:26.036Z

I would be interested...

Al Evans
2018-01-04T23:18:26.036Z

Although my players unwittingly write most of my content, many people like to purchase content. This would be a good thing.

John Michael Hess
2018-01-04T23:18:26.036Z

Do it Todd , do it!!

John Michael Hess
2018-01-04T23:18:26.036Z

I think it would be an aid. Even if it isn't a pearl there's a lot to be said for a cornucopia of ships, NPCs, worlds, sectors, adventures, etc to act as examples to sharpen the skills of those who want to be proficient in the system and for busy players to grab and go.
Sure there'll be dross but most can see that for themselves (and in the ratings) and who doesn't drop 1-5 bucks on PDFS that add to one's game? (I do all together too often for my bank account's health.)

Mister Comment
2018-01-04T23:18:26.036Z

I would appreciate it!

Mason Munden
2018-01-04T23:18:26.036Z

Yeah, actually, this would be quite cool!

Actually, have you considered doing the same with Godbound? I presume that you're going to write some additional content for GB at some point in the near future, so the interest in that would perk up significantly. On top of that, there are so many homebrew creators for it who would love to take advantage of this incentive.