Did the Tudor England project ever happen?
+Steven Warble Milord Speaker, by custom this meadure must now be set before the Privy Council and the Lords Exchequer...
It's still on the list. Right now I've got Wolves of God (710 AD England) up as a small game to practice the workflows involved in making a historical game and doing it via offset printing. After that, I've tentatively penciled in the fantasy version of SWN. And after that, the Tudor England game might be up.
12-18 months at least then ?
2021 at the earliest, I'd expect. Wolves is due to KS in early summer 2019 and "Worlds Without Number" in 2020 summer or fall depending on how quickly the work goes.
+Kevin Crawford Still intended as a Scarlet Heroes spin-off (he asks eagerly), not that it isn't really easy to convert.
At this point, my general plan is to make everything essentially SWN-framed, mechanically, so as to make it easy to mix-and-match everything. Individual books will have extra mechanics and tweaks to fit their setting and needs, like Wyrds with Wolves of God, but it should theoretically be possible to run a Saxon gesith, an alien psychic, a Tudor swashbuckler and a Shaolin staff expert together in the same game... or more pertinently, reskin the pieces to the same setting.
+Kevin Crawford Huzzah!
+Kevin Crawford Very cool!
+Kevin Crawford Fantasy SWN!?! Yes Please!
Plus more Godbound of course!
+Kevin Crawford When you say Wolves of God will be a small game, what do you mean? I only ask because from what I've seen it looks great and I may use it to run a"fallen Avalon" so I'm excited for it.
I mean it'll be physically smaller- 5.5x8.5 book size and aimed at around 256 pages. In many ways, it's a procedural testbed to help me figure out just what I need to put in a historical game to make it good, and how I can do that in the most efficient, playable fashion possible. I've redone the character creation on SWN:R grounds, including Wyrds and modified Splendor, and might be putting that up to show in the next few days.
+Kevin Crawford Awesome, that makes a lot of sense. I’ll keep an eye out!