November 3312
▶ Godbound
2018-12-13T11:20:58.073Z

I'm wondering, is there a way for a godbound to make a single mortal stronger without spending 8 dominion for it? If say, a player wants to spend a single point of dominion to buff a mortal follower, would they have to use the same rules as if they were buffing an entire village of people?

Nepene Nep
2018-12-13T11:20:58.073Z

If they just wanted to train them to be an awesome fighter, up to implausible level, I'd just let them do it with a few hour's of work, represented by influence. If they don't stay to keep them in line they may abuse their powers, but that's the price of influence.

For larger power buffs, I'd do 1 dominion to transform them into a creature as strong as a summoned creature. 2HD per level, and two or three minor creature abilities below gifts, 1d8-1d10 damage, two attacks, and other appropriate stats. You can summon creatures, why not just summon them onto a follow and make them perma?

November 3312
2018-12-13T11:20:58.073Z

+Nepene Nep That sounds like a great feature but I wish the book mentioned this. A part of me thinks it's just a bit too powerful an ability for just 1 dominion.

Anton .Shami
2018-12-13T11:20:58.073Z

+November 3312 It's pretty much what "pale crown beckons" from the death word does, exactly. Allthough, since that is a specific gift of a minion making word, i would limit it to 1 hd/ per level of the godbound. It will be grossly ineffective in play anyway

Matthew Skail
2018-12-13T11:20:58.073Z

+November 3312 Why? For a fact you can be an Archmage of X magic and summon or build 8hd minions for free. Spending 1 dominion on a mortal to give them similar stats sounds expensive.

November 3312
2018-12-13T11:20:58.073Z

+Matthew Skail You can only summon those minions temporarily unless you spend a month building one as a theotechnician. But the main reason is that my players met npcs who were normal people and who they now want to make more powerful. This isn't about doing the most efficient thing, it's about making their npc followers not die if something looks at them the wrong way.

Matthew Skail
2018-12-13T11:20:58.073Z

+November 3312 Mages of the Cinnabar Order can summon an 8hd elemental spontaneously and there is no rule in Low Magic on how long it remains. One of the PCs in my game is a theotechnician and he has about 4 flying drones and a 8 hd warbot with him at all times.

I think you miss my point. Considering how easy it is to make servants, charging 1 dominion to upgrade a mortal to something similar (8HD, maybe 2 attacks but no straight damage), seems fine...possibly even expensive. I would allow it.

Nepene Nep
2018-12-13T11:20:58.073Z

+November 3312 It's something you can do with death, as others mentioned, and since you can miracle summon things with any word, I feel it's a reasonable way to handle it. Remember. 1 dominion could be a 24HD mob of elite soldiers as well. 1 dom is big.

November 3312
2018-12-13T11:20:58.073Z

+Matthew Skail It does say that low magic spells usually last until sunrise which I assumed also concerns summoned creatures, though I thought theotechnicians are an exception because it takes a long time for them to build stuff. But I can definitely see your point.

Matthew Skail
2018-12-13T11:20:58.073Z

+November 3312 Even if it does, they just resummon them. I also assume that theotech drones stay until destroyed.

Nepene Nep
2018-12-13T11:20:58.073Z

+Matthew Skail +November 3312 kickstarter.com - Godbound: A Game of Divine Heroes


Theotechnical "summonings" are permanent, since they have to build the chassis for them with Wealth expenditures. If dispelled, they go inert and must be re-summoned, but the adepy can re-use the chassis without spending more Wealth, assuming it's not smashed beyond use.