...That horrifying moment when the New Empire Armada quarantines a whole star system and aggressively enforces a blockade...
In truth, its because one of my players wanted to run his own mini campaign in my game's universe.
The idea is very cool.
I always had horrible experiences with this kind of sub-campaign run by players, I’m really curious to know how it goes to your group.
+Riccardo Caverni unfortunately, he was able to run a great first session of it, starting the events that caused the blockade, but his schedule has changed in a way that he wont be able to run. Iam still going to keep all of it in the universe since he had some great ideas.
That's sad: if you ever happen to do that, please keep on telling.
Just in case, I find that you need to discuss with the player the deeper part of the story: if he has some bizarre idea he should tell you unless he just stick to the local, limited impact. Otherwise your galaxy can change without your control and that can, but maybe won't, lead to issues.
I can make a case with a recent famous tv series which talks about an even more famous series of the past and make a mess of it, but I won't because I'm a big boy and can, and will, resist to frustrations.
Let me just say that if the game revolves around an impossibile tech that is made available, you'll need to take that into account. You can like it or not, but you can be prepeared and not DISCOVER Your players idea when it's too late.
Sorry, couldn't bear it.
+Riccardo Caverni my player GM's other games and i trust him, so i shared a big background setting secret to help flesh out his mini campaign , it hasn't effected the game so far.
Wasn’t meant to be any kind of disrespect for the other GM, just stating that I always had hard times making the sub-campaign part of everything without creating friction. Sharing a secret was a very good move to align both campaigns.